• xtrn/utopia/utopia.js

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Mon Jan 26 03:54:59 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/b6ef48a5d87bd9749331a726
    Modified Files:
    xtrn/utopia/utopia.js
    Log Message:
    Added animals (another food source), smarter boats

    Some UI enhancements and other nice features (e.g. P to Pause)

    ---
    þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net
  • From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Fri Jan 30 18:36:01 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/4ec3aae572ff3412c152d9ff
    Modified Files:
    xtrn/utopia/utopia.js
    Log Message:
    Works on pirates and merchants and cosmetics and conveniences

    - Smarter Merchant and Pirate ships (beached/stuck much less often)
    - Tail end of Merchant and Pirate ships are hidden when obscured by land
    - Fish are more subtle (smaller glyph, same color as waves)
    - Putting the cursor over fish gives you a hint that there are fish there
    - FAMINE! is just an alert (not news) now
    - Pirate is more likely to be sunk by a PT boat the less damage the PT boat has - A PT Boat sinking a pirate ship pays a reward
    - Pirates collect loot from sinking Trawlers PT Boats (based on cost / health) - Putting the cursor over Merchat or Pirate shows their purse value
    - Use one more column and row of the map area for rand-gen maps
    - Only display intro.msg file when not resuming a saved game
    - Save the current tick_interval to the saved game state

    ---
    þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net
  • From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sat Jan 31 22:17:10 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/52394c64ae135d57f65cf3df
    Modified Files:
    xtrn/utopia/utopia.js
    Log Message:
    Minor cosmetic tweaks

    The fish randomly switch between different glyphs and colors to give them a little "life"

    Put [Enter] on the menu instead of [INS] to build because some keyboards don't have obvious Insert keys (e.g. Macs) - either key actually works.

    Fix bug where the Build menu item didn't show until the game started.

    ---
    þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net
  • From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sun Feb 1 01:19:54 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/095eb3793140882bfcc9d977
    Modified Files:
    xtrn/utopia/utopia.js
    Log Message:
    Adjusted the food item economics a bit

    Fixed a typo or two that caught runtime errors

    ---
    þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net
  • From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sun Feb 1 03:54:01 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/edd77e001a20f86844a61259
    Modified Files:
    xtrn/utopia/utopia.js
    Log Message:
    Item damage economics are more forgiving: age/damage has 50% impact on yield

    Eliminated the remaining var x = function() {} definitions

    A few UI updates (condensing)
    Redraw the UI immediately after a build

    Support min/max fish ranges and more rules

    Store the map/rules name and hashes in the score file (now scores.json)

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    þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net
  • From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sun Feb 1 04:27:08 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/1a6d41272a515f1e19a11ca4
    Modified Files:
    xtrn/utopia/utopia.js
    Log Message:
    Make PT Boats cost more (they're worth it)

    Build keys can be used directly from the main game play now when they're not already used for another command key. A huge convenience for fast building.

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    þ Synchronet þ Vertrauen þ Home of Synchronet þ [vert/cvs/bbs].synchro.net